RA-NO 苦难河床(沙洲遗闻)/data

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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
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motionMode"WALK"
startPosition
row6
col17
endPosition
row6
col0
spawnRandomRange
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row4
col0
endPosition
row4
col17
spawnRandomRange
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row3
col0
endPosition
row3
col17
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
extraRoutes
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startPosition
row6
col17
endPosition
row6
col0
spawnRandomRange
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spawnOffset
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checkpoints
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position
row6
col17
reachOffset
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randomizeReachOffsetfalse
reachDistance0
type"MOVE"
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position
row6
col0
reachOffset
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randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
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motionMode"WALK"
startPosition
row4
col0
endPosition
row4
col17
spawnRandomRange
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spawnOffset
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checkpoints
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position
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reachOffset
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randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col17
reachOffset
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allowDiagonalMovetrue
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motionMode"WALK"
startPosition
row3
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row3
col17
spawnRandomRange
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checkpoints
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position
row3
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reachOffset
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randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col17
reachOffset
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allowDiagonalMovetrue
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motionMode"WALK"
startPosition
row6
col0
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row6
col17
spawnRandomRange
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row4
col17
endPosition
row4
col0
spawnRandomRange
x0.1
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row3
col17
endPosition
row3
col0
spawnRandomRange
x0.1
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode"WALK"
startPosition
row6
col17
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col0
spawnRandomRange
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checkpoints
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position
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position
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allowDiagonalMovetrue
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col17
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checkpoints
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position
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position
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reachOffset
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randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
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motionMode"WALK"
startPosition
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spawnRandomRange
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checkpoints
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position
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time0
position
row3
col17
reachOffset
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col0
spawnRandomRange
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checkpoints
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position
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col17
spawnRandomRange
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checkpoints
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position
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reachOffset
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position
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col17
reachOffset
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checkpoints
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time0
position
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col17
reachOffset
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motionMode"WALK"
startPosition
row6
col17
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row6
col0
spawnRandomRange
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checkpoints
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position
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reachOffset
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position
row6
col0
reachOffset
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allowDiagonalMovetrue
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startPosition
row4
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row4
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spawnRandomRange
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checkpoints
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position
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reachOffset
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time0
position
row4
col17
reachOffset
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reachDistance0
allowDiagonalMovetrue
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col17
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checkpoints
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position
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position
row3
col17
reachOffset
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startPosition
row6
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row6
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spawnRandomRange
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode"WALK"
startPosition
row4
col0
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row4
col17
spawnRandomRange
x0.1
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row3
col0
endPosition
row3
col17
spawnRandomRange
x0
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spawnOffset
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode"WALK"
startPosition
row4
col0
endPosition
row4
col17
spawnRandomRange
x0.1
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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startPosition
row6
col17
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row6
col0
spawnRandomRange
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checkpoints
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position
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col17
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position
row6
col0
reachOffset
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allowDiagonalMovetrue
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startPosition
row4
col0
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row4
col17
spawnRandomRange
x0.1
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row6
col17
endPosition
row6
col0
spawnRandomRange
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checkpoints
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time0
position
row6
col17
reachOffset
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reachDistance0
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time0
position
row6
col0
reachOffset
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randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
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motionMode"WALK"
startPosition
row3
col0
endPosition
row3
col17
spawnRandomRange
x0.1
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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startPosition
row6
col17
endPosition
row6
col0
spawnRandomRange
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checkpoints
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time0
position
row6
col17
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time0
position
row6
col0
reachOffset
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allowDiagonalMovetrue
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startPosition
row3
col0
endPosition
row3
col17
spawnRandomRange
x0.1
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
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startPosition
row6
col17
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row6
col0
spawnRandomRange
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checkpoints
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row6
col17
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time0
position
row6
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reachOffset
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randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
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enemies
空数组
enemyDbRefs
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenData
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m_definedfalse
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m_definedfalse
m_valuenull
prefabKey
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def
m_definedfalse
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magicResistance
m_definedfalse
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m_definedfalse
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blockCnt
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epResistance
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disarmedCombatImmune
m_definedfalse
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applyWay
m_definedfalse
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motion
m_definedfalse
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enemyTags
m_definedfalse
m_valuenull
lifePointReduce
m_definedtrue
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m_definedfalse
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m_definedfalse
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notCountInTotal
m_definedfalse
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talentBlackboard
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valueStrnull
skillsnull
spDatanull
waves
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hiddenGroupnull
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extraMetanull
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actions
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extraMetanull
actionIdnull
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extraMetanull
actionIdnull
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extraMetanull
actionIdnull
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hiddenGroupnull
randomSpawnGroupKeynull
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extraMetanull
actionIdnull
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managedBySchedulertrue
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extraMetanull
actionIdnull
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randomSpawnGroupKeynull
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extraMetanull
actionIdnull
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managedBySchedulertrue
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hardPredefines
characterInsts
空数组
tokenInsts
空数组
characterCards
空数组
tokenCards
空数组
excludeCharIdListnull
randomSeed584790429
operaConfignull
runtimeDatanull